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FrameVGGT: Coherence-Preserving Memory for Bounded Streaming Geometry

FrameVGGT bounds streaming geometry memory via complementary frame-wise KV segments and sparse anchor tiers, preserving coherent long-horizon 3D reconstruction, depth estimation, and pose tracking under fixed budgets.

Zhisong Xu, Takeshi Oishi

Published 2026Sydney Poster Session 6 · Thu, Dec 10, 5:00 PM–8:00 PM local time · Hall 1-4arXiv ↗OpenReview ↗

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Abstract

Streaming Visual Geometry Transformers such as StreamVGGT enable strong online 3D perception, but their KV-cache grows unbounded over long streams, limiting practical deployment. We study bounded-memory streaming geometry from the perspective of memory organization: unlike language modeling, where useful information can often be compressed at token level, geometry-driven inference relies on coherent and mutually compatible observations across views. Under fixed memory budgets, retaining history as isolated entries can progressively fragment the geometric context needed for stable long-horizon matching and fusion. We therefore propose \textbf{FrameVGGT}, a bounded-memory framework that maintains a fixed-capacity set of complementary memory units for streaming geometry. In our implementation, each unit is instantiated as a frame-wise KV segment summarized by a compact key-space prototype, together with a sparse anchor tier for persistent long-range references. Across long-sequence 3D reconstruction, video depth estimation, and camera pose estimation, FrameVGGT achieves favorable accuracy--memory trade-offs under bounded budgets while maintaining more stable geometry over long streams.