Good Papers

Point4D: Long-range 4D Motion Reconstruction

Point4D infers dense 3D point trajectories across multi-hundred-frame videos via a decoupled query-based motion decoder, outperforming prior short-window feed-forward 4D methods.

Minsik Jeon, Jay Karhade, Deva Ramanan, Shubham Tulsiani

Published 2026Sydney Poster Session 2 · Tue, Dec 8, 5:00 PM–8:00 PM local time · Hall 1-4arXiv ↗OpenReview ↗

86%
OverallMust read
?
OverallMust readVote to see the scoreThe exact score shows once you've voted, so every vote is your own call. The first half of each home page shelf shows its scores.
Readers
–

Only vote on papers you've read. Sign in with GitHub to vote.

AI panel14/20reviewers recommend it
lenient 4/5
medium 9/10
strict 1/5
AI panel?Vote to see what the 20 AI reviewers said

Abstract

We introduce Point4D, a feed-forward model for 4D reconstruction of long-range video sequences. Point4D is able to reliably infer dense per-point 3D trajectories across multi-hundred-frame videos, unlike existing 4D methods that are limited to short input windows of at most a few dozen frames. A key innovation that enables this is our flexible 3D query-based motion decoder that decouples trajectory prediction from image-plane visibility. The predicted 3D endpoints are then directly re-queried in the next chunk without re-projection or matching. Furthermore, we show that extracting and reusing a visual descriptor from an arbitrary frame where the point is visible leads to better performance than relying solely on the source patch. Overall, Point4D achieves state-of-the-art performance across diverse long-video tracking benchmarks spanning over 200 frames and largely outperforms previous feed-forward 4D method. Project page: https://point-4d.github.io