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Lumine: An Open Recipe for Building Generalist Agents in 3D Open Worlds

Lumine is an open recipe for generalist agents that completes hours-long 3D open-world missions via end-to-end vision-language modeling with adaptive reasoning and strong cross-game zero-shot generalization.

Tan, Weihao, Li, Xiangyang, Fang, Yunhao, Yao, Heyuan, Yan, Shi, Luo, Hao, Ao, Tenglong, Li, Huihui, Ren, Hongbin, Yi, Bairen, Qin, Yujia, An, Bo, Liu, Libin, Shi, Guang

Published Nov 12, 2025▲ 218 on Hugging FacearXiv ↗

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AI panel9/20reviewers recommend it
lenient 4/5
medium 4/10
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Lumine delivers a precise, impressive vision-language recipe for long-horizon open-world agents, with striking cross-game zero-shot results, but its single-game evidence, missing baselines, and unreleased training data leave its generalist claims unproven.

Abstract

We introduce Lumine, the first open recipe for developing generalist agents capable of completing hours-long complex missions in real time within challenging 3D open-world environments. Lumine adopts a human-like interaction paradigm that unifies perception, reasoning, and action in an end-to-end manner, powered by a vision-language model. It processes raw pixels at 5 Hz to produce precise 30 Hz keyboard-mouse actions and adaptively invokes reasoning only when necessary. Trained in Genshin Impact, Lumine successfully completes the entire five-hour Mondstadt main storyline on par with human-level efficiency and follows natural language instructions to perform a broad spectrum of tasks in both 3D open-world exploration and 2D GUI manipulation across collection, combat, puzzle-solving, and NPC interaction. In addition to its in-domain performance, Lumine demonstrates strong zero-shot cross-game generalization. Without any fine-tuning, it accomplishes 100-minute missions in Wuthering Waves and the full five-hour first chapter of Honkai: Star Rail. These promising results highlight Lumine's effectiveness across distinct worlds and interaction dynamics, marking a concrete step toward generalist agents in open-ended environments.