A Theory of Topological Derivatives for Inverse Rendering of Geometry
A theoretical framework uses topological derivatives to enable differentiable topology changes in inverse rendering via hole and phase nucleation, improving 2D and 3D shape optimization.
Published Oct 1, 20234 citationsPaper ↗
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Abstract
We introduce a theoretical framework for differentiable surface evolution that allows discrete topology changes through the use of topological derivatives for variational optimization of image functionals. While prior methods for inverse rendering of geometry rely on silhouette gradients for topology changes, such signals are sparse. In contrast, our theory derives topological derivatives that relate the introduction of vanishing holes and phases to changes in image intensity. As a result, we enable differentiable shape perturbations in the form of hole or phase nucleation. We validate the proposed theory with optimization of closed curves in 2D and surfaces in 3D to lend insights into limitations of current methods and enable improved applications such as image vectorization, vector-graphics generation from text prompts, single-image reconstruction of shape ambigrams and multiview 3D reconstruction.