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Live Music Diffusion Models: Efficient Fine-Tuning and Post-Training of Interactive Diffusion Music Generators

Live Music Diffusion Models modify diffusion inference with block-wise KV caching to surpass discrete autoregressive efficiency, enabling stable alignment via ARC-Forcing and real-time interactive generation on consumer hardware.

Zachary Novack, Stephen Brade, Haven Kim, Hugo Flores, Nithya Shikarpur, Chinmay Talegaonkar, Julian McAuley, Taylor Berg-Kirkpatrick, Anna Huang

Published 2026Sydney Poster Session 6 · Thu, Dec 10, 5:00 PM–8:00 PM local time · Hall 1-4▲ 3 on Hugging FaceCode ★ 50arXiv ↗OpenReview ↗

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Abstract

Interactive streaming music generation promises the use of generative models for live performance and co-creation that is impossible with offline models. However, SOTA models exist in the discrete-AR regime, requiring industrial levels of compute for both training and inference. In this work, we investigate whether audio diffusion models, with their wide support in the open-source community but non-streaming bidirectional nature, can be repurposed efficiently into interactive models accessible on consumer hardware. By taking a critical look at the modern pipeline for block-wise outpainting diffusion, we identify critical inefficiencies during inference that result in strictly worse computational efficiency than their discrete-AR counterparts. We propose Live Music Diffusion Models (LMDMs), a simple modification of the generative diffusion process that recovers, and then outperforms, the inference complexity of the discrete Live Music Models (LMMs) through block-wise KV Caching. Unlike LMMs, LMDMs further enable stable post-training alignment through our novel ARC-Forcing paradigm, reducing error accumulation without any explicit RL or reward models. We demonstrate the application of LMDMs in a number of creative domains, including text-conditioned generation, sketch-based music synthesis, and jamming. We finally show how LMDMs can be used as a generative instrument in a real artist-AI collaboration, utilizing LMDMs as a "generative delay" to transform musicians' improvisation live for variable timbral effects while running locally on a consumer gaming laptop.