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Rethinking Training Targets, Architectures and Data Quality for Universal Speech Enhancement

Time-shifted anechoic targets, a two-stage distortion-perception framework, and curated data improve universal speech enhancement and achieve state-of-the-art results.

Szu-Wei Fu, Rong Chao, Xuesong Yang, Sung-Feng Huang, Ryandhimas E Zezario, Rauf Nasretdinov, Ante Jukić, Yu Tsao, Frank Wang

Published 2026Sydney Poster Session 5 · Thu, Dec 10, 10:00 AM–1:00 PM local time · Hall 1-4▲ 8 on Hugging FacearXiv ↗OpenReview ↗

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AI panel15/20reviewers recommend it
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medium 9/10
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A rigorous synthesis of target design, distortion-perception tradeoffs, and data curation delivers a compelling universal enhancement framework, though its broad claims rest on thin ablation and a single benchmark.

Abstract

Universal Speech Enhancement (USE) aims to restore speech quality under diverse degradation conditions while preserving signal fidelity. Despite recent progress, key challenges in training target selection, the distortion--perception tradeoff, and data curation remain unresolved. In this work, we systematically address these three overlooked problems. First, we revisit the conventional practice of using early-reflected speech as the dereverberation target and show that it can degrade perceptual quality and downstream ASR performance. We instead demonstrate that time-shifted anechoic clean speech provides a superior learning target. Second, guided by the distortion--perception tradeoff theory, we propose a simple two-stage framework that achieves minimal distortion under a given level of perceptual quality. Third, we analyze the trade-off between training data scale and quality for USE, revealing that training on large uncurated corpora imposes a performance ceiling, as models struggle to remove subtle artifacts. Our method achieves state-of-the-art performance on the URGENT 2025 non-blind test set and exhibits strong language-agnostic generalization, making it effective for improving TTS training data. Model weights are available for download at: https://huggingface.co/nvidia/RE-USE.