Good Papers

Trimming the Long-Tail of Visual World Modeling Evaluation

Tailor-Bench evaluates visual world models on rare physical interactions via regular, unconventional, and impossible scenarios, revealing long-tail performance gaps and superficial visual-pattern reliance.

Bingxuan Li, Yining Hong, Cheng Qian, Hyeonjeong Ha, Jiateng Liu, Zhenhailong Wang, Yue Guo, Yunzhu Li, Heng Ji

Published 2026Atlanta Poster Session 3 · Thu, Dec 10, 10:00 AM–1:00 PM local time · Hall C1▲ 40 on Hugging FaceCode ★ 1arXiv ↗OpenReview ↗

80%
OverallMust read
?
OverallMust readVote to see the scoreThe exact score shows once you've voted, so every vote is your own call. The first half of each home page shelf shows its scores.
Readers
–

Only vote on papers you've read. Sign in with GitHub to vote.

AI panel12/20reviewers recommend it
lenient 4/5
medium 7/10
strict 1/5
AI panel?Vote to see what the 20 AI reviewers said

Abstract

Physical interactions follow a long-tailed distribution: a set of common and regular interactions dominates human experience and visual data, while a broad spectrum of rare and irregular interactions remains underrepresented. Although recent visual world models, including image and video generation models, achieve impressive realism on existing benchmarks, they primarily focus on simulating common physical interactions. This raises a central question: Do current visual world models internalize and generalize physical principles? In this work, we introduce Tailor-Bench, a benchmark that challenges world models to simulate irregular physical interactions. To enable systematic evaluation, we design three scenario modes that progressively challenge model reasoning: Regular scenarios reflect common tool-task pairs, Unconventional scenarios replace conventional tools with attribute-compatible substitutes to test affordance generalization, and Impossible scenarios introduce attribute-violating tools to probe constraint awareness. Additionally, we design two complementary settings under a unified evaluation protocol: predictive generation requires inferring outcomes without guidance, while descriptive generation specifies the target outcome for faithful realization. Our experimental results reveal a clear long-tail gap in physical world modeling: performance degrades from Regular to Unconventional and Impossible scenarios, indicating limited generalization beyond common interactions. Failure analysis further shows that models rely on superficial visual patterns: image models fail to realize correct state changes, while video models further suffer from temporal inconsistencies.