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VideoMDM: Towards 3D Human Motion Generation From 2D Supervision

VideoMDM trains 3D human motion diffusion models solely from 2D video poses via depth-weighted reprojection, nearly matching fully 3D-supervised quality without ground-truth 3D data.

Amir Mann, Gal M Harari, Merav keidar, Or Litany

Published 2026Sydney Poster Session 6 · Thu, Dec 10, 5:00 PM–8:00 PM local time · Hall 1-4▲ 22 on Hugging FaceCode ★ 58arXiv ↗OpenReview ↗

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Abstract

We introduce VideoMDM, a diffusion-based framework that trains 3D human motion priors directly from accurate 2D poses extracted from monocular videos, without any 3D ground truth. A pretrained 2D-to-3D lifter provides approximate 3D pose sequences that serve as a noisy teacher: these are diffused, denoised by the model in 3D, and supervised in 2D by reprojecting the prediction and comparing against accurate keypoints. We show that, under mild assumptions, a depth-weighted 2D reprojection loss is equivalent in expectation to direct 3D supervision, and we adapt standard 3D motion regularizers - velocity consistency and over-parameterized representation alignment - to this 2D setting. Unlike methods that lift 2D to 3D only at inference, VideoMDM learns a coherent 3D motion manifold during training. On HumanML3D it nearly closes the gap to fully 3D-supervised MDM (FID 0.88 vs 0.54); On real video datasets Fit3D and NBA the method learns to generate motions consistently preferred by humans, with strong quantitative results.