Good Papers

Neural Volumetric Object Selection

A method selects 3D objects in neural radiance fields from 2D scribbles via voxel embeddings, outperforming 2D and 3D baselines on a new dataset.

Zhongzheng Ren, Aseem Agarwala, Bryan Russell, Alexander Gerhard Schwing, Oliver Wang

Published Jun 1, 202249 citationsPaper ↗

69%
OverallHighly rated
?
OverallHighly ratedVote to see the score
Readers
–

Only vote on papers you've read. Sign in to vote.

AI panel6/21reviewers recommend it
lenient 4/5
medium 1/11
strict 1/5
AI panel?Vote to see what the 20 AI reviewers said

Abstract

We introduce an approach for selecting objects in neural volumetric 3D representations, such as multi-plane images (MPI) and neural radiance fields (NeRF). Our approach takes a set of foreground and background 2D user scribbles in one view and automatically estimates a 3D segmentation of the desired object, which can be rendered into novel views. To achieve this result, we propose a novel voxel feature embedding that incorporates the neural volumetric 3D representation and multi-view image features from all input views. To evaluate our approach, we introduce a new dataset of human-provided segmentation masks for depicted objects in real-world multi-view scene captures. We show that our approach out-performs strong baselines, including 2D segmentation and 3D segmentation approaches adapted to our task.